Version History

This is the version history of the map.

Ver 2.7 (7 Aug 2012)

 * Added Challenge 20: Frigid Cavern
 * Added mini-checkpoints in Stage 16-4, 16-5, 16-8, 16-9, and 16-10.
 * Added signs at the end of each challenge (except Challenge 13) to recommend the next challenge for the player to play next.
 * Modified the starting area (the spawn will be here). A subway is connected between it and all the zones.
 * Added books to the map (starting area, most in Challenge 12)
 * Modified Challenge 3, 4, 5, 6, and 7 to allow Sprint Jump.
 * Blocked Challenge 3 with glass pane with a warning sign due to the 1.3 updates.
 * Removed the rule 'Sprint Jump is not allowed in certain stages'.
 * Removed the Music Blocks in Stage 17-10 and changed the redstone mechanics similar to the previous nine stages.
 * Modified Stage 11-5, 15-10, and 18-8 to be slightly easier.
 * Added some blocks between Stage 14-5 and 14-6.
 * Added time challenge 'Start Point' and 'End Point'.
 * Removed flaw in Stage 8-15 and 9-14.
 * Updated Hall of Records.
 * Closed the door to Stage 8-5.
 * Edited the sign 'Ocelots Cage' to 'Chickens Cage' in Stage 11-4.
 * Added a clear path to Challenge 8.
 * Removed the 'Rewards', 'Sprint Jump Allowed?' and 'Time Challenge' sign from every affected challenge.
 * Added and relocated hidden diamonds in the map.
 * Fixed the pistons in Stage 5-5 that starts moving when the lever in Stage 5-7 is activated.
 * Renamed Challenge 12 to 'Chinatown, Singapore'.
 * Removed the Cheating Chest and Frustration Chest from all the zones.
 * Added notice boards in Spawn B and Spawn C.
 * Updated the notice boards in all zones.

Ver 2.6.1 (13 Apr 2012)

 * Changed the starting area.
 * Added Basic Parkour Training Facility at the beginning.
 * Replaced normal diamond armours with enchanted ones.
 * Removed flaw on Stage 18-6.
 * Added music disc to Challenge 19.
 * Updated the in-game map for Challenge 19.

Ver 2.6 (9 Apr 2012)

 * Added Challenge 19: Lapis Tower.
 * Replaced the Version Check room with Introduction room.
 * Added colored cloth that represents the challenge difficulty for each challenge.
 * Replaced the rewards for completing a challenge to Gold Nuggets.
 * Placed the missing checkpoint ladders for Stage 4-2 and 4-3.
 * Fixed the moving pistons in Stage 5-5 that will stop when another lever is pulled.
 * Removed flaws in Challenge 2 and 18.
 * Added more trees at the border of Zone C.
 * Added Time Challenge for all 'Repeatable' challenges.
 * Changed the difficulty level of Challenge 8 and 9 to 'Hard'.
 * Changed the difficulty level of Challenge 16 to 'Very Hard'.
 * Replaced wooden doors with iron doors in the Nether, and placed stone pressure plates in front of them.
 * Added secrets

Ver 2.5 (31 Mar 2012)

 * Added Challenge 18: Tranquil Park
 * Removed the 'Best Possible Time' signs and 'Time Challenge' sign in Challenge 1.
 * Re-edited the Hall of Records with new conditions.
 * Edited Stage 7-3, 7-6, 15-10 slightly.
 * Closed the hole to Stage 7-2.
 * Reduced the speed of the pistons at Stage 11-6.
 * Replaced wolves with chickens for Stage 11-4.
 * Added Special Rule for Stage 7-6 and 16-7.
 * Removed the 'Singleplayer-only' tag for Challenge 3, however this challenge is still not recommended for Multiplayer.
 * Reduced the number of signs in the 'Version Check Room' - list of tags are now replaced with rules.
 * Replaced 'Helpful Tips House' with 'Tags House'.
 * Removed invincible armours.
 * Removed the 'Rank' sign from each challenge.
 * Changed the difficulty of Challenge 16 to 'Hard'.
 * Added some lame jokes at the second floor of Spawn B.
 * Added some random Anime/Manga things at the second floor of Spawn C.
 * Added secrets.

Ver 2.4 (9 Mar 2012)

 * Added Challenge 17: Agility Laboratory (in Zone C)
 * Fixed all double doors
 * Removed fences in Stage 3-4.
 * Removed the ability to open the checkpoint door for Stage 14-3 without completing the previous stage.
 * Removed flaw in Stage 14-6.
 * Added big alphabets that represent the zones.
 * Changed the Stage Levels in some stages in Challenge 16.
 * Replaced the Jack-O-Lantern with Redstone Lamp in Stage 7-2.

Ver 2.3 (29 Feb 2012)

 * Added Challenge 14: Construction Site
 * Added Challenge 15: Dark Dungeon
 * Added Challenge 16: Water Factory
 * Renamed Challenge 4 to 'Snowfall Field'.
 * Added big numbers at each challenge for easy guidance.
 * Edited Stage 5-8 and 5-9 to make the pistons move.
 * Edited Stage 6-6 where the doors will stop when the last lever is pulled.
 * Removed 'MC1.0' tag from the first thirteen challenges.
 * Added 'Date of Construction' sign in each challenges.
 * Added 'Diamonds' sign that indicates the amount of reward and hidden diamonds in each challenges.

Ver 2.2.4 (1 Jan 2012)

 * Added Version Check room at the beginning.
 * Added levels for each stage.
 * Added ADP (Average Difficulty Points) for each challenge.
 * Added tags for each challenge.
 * Added World Map and Zone Map (found in each spawn).
 * Added Zone C - currently it holds no purpose.
 * Added subway and Nether Portal leading to Zone C.
 * Added secrets and easter eggs.
 * Removed flaw in Stage 13-10.
 * Removed random holes in Zone A.
 * Edited some text in some stages in Challenge 6.

Ver 2.2.3 (23 Nov 2011)

 * Added Challenge Progress Board
 * Added signs in front of every challenges that indicates whether the challenge is repeatable, contains redstone (pistons, moving doors etc.), multiplayer-compatible or contains any hazards.
 * Replaced all the glowstones that has a lever, door, redstone torches, and redstones on it with blocks that blend in the surroundings.
 * Added Music Box in all challenges and the Nether with different music.
 * Edited Stage 2-6, 3-4, 3-6, 7-3, 7-6, and 12-6.
 * Fixed moving walls leading to Stage 10-2.
 * Fixed the fallable sand in Stage 10-7.
 * Fixed the pistons in Stage 10-8.
 * Removed flaws in Stage 8-16, and Stage 12-7.
 * Added secrets.

Ver 2.2.2 (28 Oct 2011)

 * Edited Challenge 1, 4, 8 and 9 to make it slightly easier to complete.
 * Edited Stage 2-4.
 * Edited Stage 6-8, 6-9, and 6-10.
 * Allowed Sprint Jump in Challenge 6, except Stage 6-5, 6-6, 6-8, 6-9 and 6-10.
 * Changed the difficulty level of Challenge 6 to 'Very Hard'.
 * Edited Stage 7-5 slightly.
 * Updated the Hall of Records.

Ver 2.2.1 (20 Oct 2011)

 * Changed Challenge 5's difficulty to 'Extreme'.
 * Edited Challenge 5 (Stage 5-7 to 5-10) with several mini-checkpoints.
 * Edited Stage 10-2 slightly.
 * Added Challenge Difficulty Ranking for all challenges.
 * Updated the Hall of Records.
 * Added Construction Site next to Challenge 13 (this will be Challenge 14 in the future)

Ver 2.2 (9 Oct 2011)

 * Added Challenge 13: Extreme Facility

Ver 2.1 (1 Oct 2011)

 * Added Challenge 12: Chinatown

Ver 2.0 (26 Sep 2011)

 * Added Challenge 11: Insane Laboratory
 * Edited Stage 10-8 slightly.
 * Added the Nether - used as a transportation to move between zones.
 * Updated Hall of Records

Ver 1.9 (22 Sep 2011)

 * Added Challenge 10: Desert Temple
 * Removed flaw in Stage 8-16.
 * Added chests with food in each spawn.

Ver 1.8 (17 Sep 2011)

 * Added Challenge 9: Golden Heights
 * Divided the challenges into zones - Zone A and Zone B. Players will spawn at nany of the two zones, depending on which save file they downloaded.
 * Added new spawn in Zone B.
 * Changed the structure of Challenge 8 slightly to justify the 'Normal' ndifficulty.
 * Removed the 'challenge' in Stage 3-5.
 * Closed the checkpoint door in Stage 8-6.
 * Renamed Challenge 1 to 7.

Ver 1.7.1 (14 Sep 2011)

 * Altered Challenge 8 slightly.
 * Removed flaw in Challenge 2.

Ver 1.7 (14 Sep 2011)

 * Added Challenge 8: Cave Ruins
 * Changed the structure of Challenge 1 and Challenge 2 slightly and allow Sprint Jump.
 * Replaced the golden building with Hall of Records.
 * Changed the difficulty level of Challenge 6 from 'Hard' to 'Extreme'.
 * Reduced the speed of the moving doors in Stage 6-6 and Stage 6-8.
 * Added boundary (surrounded by trees).

Ver 1.6 (5 Sep 2011)

 * Added Challenge 7: Carnival Course
 * Added Subway.
 * Relocated the Nether Gate, replacing the farm.
 * Added ruins next to Challenge 7. (This will be Challenge 8 later)
 * Changed difficulty level of Challenge 5 to 'Very Hard'.

Ver 1.5 (14 Aug 2011)

 * Added Challenge 6: Town Course
 * Added Training Facility (located next to Challenge 1: Beginner Course)
 * Added signs that state the difficulty level of each challenge.
 * Edited Stage signs with a number below
 * The signs that state the rules were relocated in the spawn area.
 * Added glass roof in Challenge 1: Beginner Course to match the structure of the Training Facility
 * Placed some signs in Challenge 2: Garden Course to lead the player.
 * Placed warning signs in Challenge 3: Desert Course for multiplayer mode.
 * Added some amenities and sceneries.
 * Added secrets

Ver 1.4 (4 Jul 2011)

 * Added Challenge 5: Temple Course (with pistons!)
 * Added some amenities

Ver 1.3 (2 Jul 2011)

 * Added Challenge 4: Snow Course

Ver 1.2 (7 Jun 2011)

 * Added Challenge 3: Desert Course

Ver 1.1 (2 Jun 2011)

 * Added Challenge 2: Garden Course

Ver 1.0 (28 May 2011)

 * Added Spawn
 * Added Challenge 1: Beginner Course
 * Added the Cheating House